Bannerlord loyalty drift. Distributed goods doubles relationship gain with artisans and generates 30 gold for every. Bannerlord loyalty drift

 
 Distributed goods doubles relationship gain with artisans and generates 30 gold for everyBannerlord loyalty drift Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now

You can increase the loyalty of your settlement in Mount and Blade Bannerlord in many ways: Set a governor with the same culture as that of the citizens. Most of your towns will have 40-60 loyalty and will rarely/if ever rebel. 5. Trying to get it over. #3. Posted by u/hotdog-water-- - 5 votes and 12 commentsAll governor perks that increase loyalty; Govern foreign cities with ease. Myeah, except for those perks that give, oh, about another +3 loyalty easy, regardless of culture (edit: lol, +14 loyalty from "optimized" governor, akshualy): What you are doing is the right way. Mount and Blade 2: Bannerlord Loyalty & Security The two most important stats for any would-be ruler to consider are loyalty and security, as these have knock-on effects on everything else. Question. share. He was quite. 1. 7. Mount & Blade II:. For awhile some people thought "it is to make it a challenge", or "to make policies have a use". So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. - If owner is not same culture, there is a -3 to loyalty (partially mitigated by a same-culture governor) - Donating tons of food does not make a city not starve. 6 update, which adds a host of new features to TaleWorlds’ action- RPG game, including a key new feature that’ll add a new layer of challenge. These are the best ways to increase the loyalty of fellow lords in Bannerlord: Money and gifts are a sure way to make people like you more in real life, and Bannerlord is no exception. is there any way to change my culture? I really. Увійти Крамниця. My guess is that TW are trying to force us to use governors to negate this penalty. It's not too difficult to get a foot archer companion to 150 bow and 175 athletics. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. When loyalty is above 60 from partying for a week, i build festival area for a week, rinse and repeat. 3: boost for necessary buildings that'll help long term such as for prosperity & food production. 1. Trying to get it over. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Loyalty Drift: a mechanic that constantly moves loyalty toward 50. 5 base, 6. You are correct. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. #13. Apr 22, 2021. 5, means that at 100 loyalty, you get 50% bonus cultural drift. V1. Then you can start building stuff. Hang around until security and loyalty increases. The bonuses you get for having the right cultured governor, high security, fairgrounds, etc offset that drift,(and show if you highlight loyalty) so. Prosperity shows how well a city is doing and Hearths shows how well a village is doing. The prosperity drops and eventually u would see a decrease in militia, but that is a long way off. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Trying to get it over. At the castle run the "festival" event, it gives +2 loyalty per day. It's over in Kuzait territory and even shows the base location. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Loyalty September 15, 2023 How do I fix loyalty drift? submitted by /u/IndividualTreat7. Question. Yet, as I said, it's improving. 51k] Using the "Lanista Technique" to quickly raise funds & boost clan renown from tournaments without ever participating. Makes rebellions less common, and cascading prosperity as well. Loyalty Drift will fluctuate from -5 to +5, depending on the amount of Loyalty you have. #2. He was quite. #10. The food is at -60/day, but the loyalty's at just -0. Total: 1 (members: 0, guests: 1) Grimmjow Sergeant. So as your loyalty drops below 50, the drift will try to help you out. . After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. The rebellion based on the following assumptions. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Originally posted by Sabaithal: Because I've come to realize its actively harmful. 5 Loyalty drift-3. So as your loyalty drops below 50, the drift will try to help you out. 5 when I'm there. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Push some policies through that increase loyalty. Increase the security in the settlement. Loyalty Drift: a mechanic that constantly moves loyalty toward 50. despite what many say, fighters are best governors for these situations, not traders/socials. ago. 5 from culture and the loyalty drift keeps me hovering around 45-55 while i build everything else. Does anyone know if the "relation" stats of the notables in settlements effects the "loyalty drift" stat in the settlement info? Like say you have a settlement and you have high relations with notables there, does that stat change to a positive number, and does a low or even negative relation with notables make the drift turn more negative? Does this concept. The Citadel - General Discussion. Sit there for 5-10 days. No food and natural loyalty drift for not being the same faction. on Bannerlord and 1000 hr. Holds you over to have enough to never have a rebellion. Its happening to the AI as well so its not just me. The subreddit for all things dedicated to Mount and Blade 2: Bannerlord. . Shokuho is a feudal japanese total conversion mod that takes place during the Sengoku Jidai era of. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. Bobby Fields Apr 4, 2020 @ 8:26pm. Now, select the Campaign Options. Recent change to -3 loyalty penalty from non-matching culture is excessive. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Enacting it will increase all settlements’ loyalty by +2 per day. I love that even a giant -5 loyalty drift can't do shit to my foreign fiefs . Greetings warriors of Calradia, we have been working on balancing Security and Loyalty parameters of settlements for past 3-4 weeks. Establece tu hegemonía y crea un mundo nuevo. Sty close to defend your villages from raids. Loyalty Drift is positive when below 50, and negative when above 50. Возьмите меч, облачитесь в доспехи, соберите верных союзников и. Join our discord via the link below! Governors. Share Get link; Facebook. co. 8k. Its a very useful thing when you are doing expansions but in every few days one of the town or castle rebels since the Bannerlord loyalty system is so broken at the moment. The milita start build at an accelerated rate when loyalty is low, but it won't fight against enemies in a. Go to Bannerlord r/Bannerlord. Loyalty . -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. I know they will eventually rebel even though they are my culture, have games and festivals set, and have governors. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. r/Bannerlord • I killed Derthert in battle. but I am suddenly getting -5 loyalty a day because of a modifier that just says issues. Security Drift and Loyalty Drift; I can use common sense and guess that a drift can be positive or negative providing a bonus or penalty to the named stat, however does anyone know the actual mechanics behind this? I have worked hard to bring my settlement's loyalty up and things have been going well. Other clans have supporters too. There is no drift for militia, food, garrison. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. It's just too massive of a debuff, especially when loyalty has such a dramatic effect on basically every part of managing a settlement. Trying to get it over. yeah you pillage 10 gold, you pillage 30 gold. The best way is kingdom policies that increase loyalty every day. Mount & Blade II:. O. Go for culture over name types/stats. They will also drift towards 50 for each, making it easier to keep them at an average level but harder to reach the bonuses you'd receive the closer you get. And if I remember correctly, 1 artisans task also effect town security. At the castle run the "festival" event, it gives +2 loyalty per day. Loyalty stat depends upon the Food and Security stat. lmao u know how incompetent a company is when it uses loyalty drift to penalize a town loyalty and weird thing is loyalty doesnt really effect castles except from building stuff but town will revolt, question is why cant castle revolt LMAO, just dont make any sense sometimes i wonder if logic and common sense is something available in TW?Garrison seems unchanged. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. 1. If you. Introduces simple culture drift to settlements and clans. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. He was quite. I can't figure out why the first one has such a high bonus to my security with minimal effort and the second one has nearly twice the troops with better troops all around and has a negative rating. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. #8. Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10 loyalty a day. It will be balancing around set number depending on your stats. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Above 50 loyalty, a bonus will apply according to the max_loyalty_bonus setting. - If a culture is missing certain things for the game to work properly, it will now default to a default culture when used in this mod. Bobby Fields Apr 4, 2020 @ 8:26pm. Because I've come to realize its actively harmful. The -3 loyalty penalty makes sense for a year or maybe even a few years after conquering a place, but making it an indefinite penalty doesn't make sense and just isn't tenable. If the faction you are with is weak and loosing battles, investing time/money into villages is probably not worth it. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Mount and Blade 2: Bannerlord Loyalty & Security The two most important stats for any would-be ruler to consider are loyalty and security, as these have knock-on effects on everything else. ASAP. You can also burn the villages without going to war, but they will just hate you. New item called loyalty drift causing loss of 6-10 loyalty a day. 3. Permissions and credits. Cannot prevent rebellion. This sandbox action-RPG strategy hybrid will take players on a journey into a fictional world of up-close and personal medieval combat on a huge scale, bigger, bloodier and more intense than ever before. My army is vast, and I'm a murder machine. How Town (Fief) Loyalty Works in Bannerlord. Some important bits about the supporters. It is a set mechanic and. Its meant to balance thigs and stop them from going out of control. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. no relationship penalty what so ever or get intercepted. Found the internet! 1. No reason not to choose Imperial for Main Quest. Trade your imprisoned lords to your future king and hopefully that helps. Midnight Ghost Hunt is a multiplayer prop hunting game where the props can kill the huntersWhen is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Its happening to the AI as well so its not just me. Because I've come to realize its actively harmful. 20. There is much more that you can do if you are willing to take the time to learn how to play this. The Keep - Singleplayer. It always changes to boost/decrease your value to one point. Mount & Blade II: Bannerlord will build upon the popular Mount & Blade franchise bringing in many exciting and highly requested new features. If you 100% every building you’ll get more loyalty based off of prosperity, security, and food surplus. and if your clan is a member of a kingdom, some policy add security (bailiff, magistrate) and some skill in the steward, leadership and charm. Trying to get it over. 1. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Also running into this issue. He was quite. While stable, I probably missed some things, so be sure to report bugs. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. BY: Yennifer Sprigg. 1. It is really hard to purposely instigate rebellion because of the stupid loyalty drift, I starve the city by seeking into the city and buy all their food, kill every caravan that try to enter the city and burn every villager. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Thanks for the reply. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You can upload this file to other sites but you must credit me as the creator of the file Summary: Security and Loyality drift extremly decreases. Once I set up my own kingdom its like everyone else says. By Sid Natividad. It depicts what a typical medieval farmer/person would typically do during that month. ------. There's nothing you can really do about drift. Its happening to the AI as well so its not just me. Urmel. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Let them suffer since you don't actually want the city for real anyway and/or you know another lord is going to be getting it and you want to screw them over a bit , 2. Question. I can't find any indicator for what caused. . Try to pass kingdom policies that increase loyalty. The higher it is from 50 the more negative it is and the less it is from 50 the more higher positive it is. just send in troops and u win with almost no losses. If the mod doesn't deviate far from Native on this, building use 2 slots to store: what is under construction and when it will be finished. You cannot change or interact with it. Settlements will have a loyalty penalty if the owner and or governor is not of the same culture. If your faction is going well, it is probably worthwhile. 6. За ее пределами рождаются новые королевства. The garrison is mostly troop storage rather than for defense. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Loyalty shift is a positive as you are closer to 0, and a negative when you are closer to 100. That however is very tedious to do, as it takes roughly 100 units of a food to increase the value by 1 (unless that has changed). NEW UPDATED ONE: explain how to fix your towns problem so you wont get a rebellion and lose your town**Want to Support The Cha. 65. What matters is Marunath has a 61 loyalty and is improving. So if you have 63 loyalty, the drift will be (50-63)/10 = -1. Prosperity / 50f; this is the formula. Consider loyalty/security/etc. Adopt Kingdom Policies that raise loyalty (you can propose them even as a vassal). When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Completing the "gang leader needs weapons" quest for example will lower settlement security by 30 IIRC. Start from 1. 3: boost for necessary buildings that'll help long term such as for prosperity & food production. I just use that and wait for a week or 2 and increase it up to 80-90 and leave. who are we? contact the teamWhen is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Version. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Which is to say, if you're keeping problems suppressed, that number seems to try and even loyalty out. Trying to get it over. 5 meaning I only lose . Doesn't make sense to me! The only impact I'm having is dropping the prosperity (by about 30/day). #1. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Build Fairgrounds and/or run the loyalty boosting town project. Another way is using governor perks. Some Sneak Peaks of the (WIP) Shokuho mod for Mount and Blade Bannerlord. Experience Limits Question. Distributed goods doubles relationship gain with artisans and generates 30 gold for every. There are several, and these can counteract the -3 malus, too. Mount & Blade II:. The Loyalty Drift tries to move loyalty to ~50 or so, so after enough time, loyalty should be able to stabilize above the change for rebellion. That means that these scores will naturally shift towards 50. Trying to get it over. Recruit. 0. Start date Sep 4, 2021; Tags gameplay loyalty loyalty drift penalty rebellion Users who are viewing this thread. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Enacting it will increase all settlements’ loyalty by +2 per day. Short tutorial just showing how to fight rebellion in a settlement and get loyalty on track so you can get back to conquering more settlements. . Even so, with the right kingdom policies,. Hey guys! I'm back with another Mount and Blade Bannerlord Guide. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. One other thing that can increase or decrease Loyalty is “Issues”; this refers to the notables in the cities; if they have an active quest for you, it will count as an issue and decrease Loyalty, but you will get a +1 if you complete the quests. In my campaign I was a battanian lord ruling over imperial cities, and the loyalty stabilised in 50 (a bit higher when appointing imperial. Fix Loyalty. comments sorted by Best Top New Controversial Q&A Add a Comment. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). 3 and V. The drift will be enough to keep it away from rebellion levels. It simply adjusts one of the indicators upwards. Mount & Blade 2: Bannerlord just got its 1. got bigger profit from just asking the village to give you their loot, fight the militia, get battle loot, get prisoners and be done with it. Trying to get it over. Share the stockpiles meant for nobles with the plebs, 3. The drift tries to keep you at 50 loyalty. . Toll gates generates 20 gold for every caravan that enters your town and doubles relationship gain with merchants. Finishing structures that increase loyalty (Fairgrounds). Improve your standing with the noble men & women of the town. Mount & Blade II: Bannerlord - Los cuernos resuenan, los cuervos se reúnen. what is this ?? It’s a balancing mechanic. There is, but you need some new script, trigger, or menu item. If you want it to be higher than 50 you just need more positive loyalty than the drift is. There’s this little bitch of a lord I’ve been bullying and now I want to cuck him and take his family. Yes the loyalty drift was a problem at first. Join our discord via the link below!How Town (Fief) Loyalty Works in Bannerlord. Low loyalty means reduced production (bricks). Mount & Blade II: Bannerlord - Трубят рога, вороны собираются в стаи. There are a few methods to extend Town Loyalty in Mount and Blade: Bannerlord: Build and improve Fairgrounds (+1. I believe sitting in a town while its loyalty builds is a way to avoid rebellion (albeit boring). 1. If you have a good strong garrison, it will push security upwards. Security and Loyalty "drift" help. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Games. A Screenshot of Mount & Blade II: Bannerlord. 1. The cultural drift is enhanced or hindered depending on the culture of the governor assigned to the fief. Open the original engine_config. The biggest system named "Ensured loyalty" and it adds new game mechanic, that restricts AI clans from hyperactive migration between kingdoms. Security and Loyalty Drift. Make sure the settlement has enough food. Trying to get it over. For years the LOYALTY mechanic has been bad. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. When it’s below 50, it wants to float back up to 50. com The Loyalty Drift stat will either increase your Loyalty when it is under 50 or decrease it when it is over 50. Talesworlds has released Mount & Blade 2: Bannerlord update 1. Originally posted by Ruffio: Afaik loyality drift gravitate towards 50, and the number decrease or increase closer it get to that. An empire is torn by civil war. Trying to get it over. Do quests for the villages. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. The game released in Early Access on Monday 30th March, 2020. - Settlements change cultures depending on who owns the settlement. Divert resources from your other more well-off city. Find out the factors that affect loyalty, such as culture, security, food and construction projects. Durable - Atheletics 175 +1. Cannot prevent rebellion. I have just returned to my settlement after a few in. • 20 days ago. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Mount & Blade II: Bannerlord - The horns sound, the ravens gather. So, first, get a good garrison for security. Loyalty is only a real problem when it gets below 25, but a loyalty under 50 has a proportionate dampening effect on how hard the ppl want to work for u, modeled by a decrease in construction points. I have just returned to my settlement after a few in. [8k vs. . I know they will eventually rebel even though they are my culture, have games and festivals set, and have governors. Now I want to know how much you'd say the game is conpleted from the scale of 0%-100% with the following such as: Skills. At least for the beginning, if loyalty is super low. They will also drift towards 50 for each, making it easier to keep them at an average level but harder to reach the bonuses you'd receive the closer you. Unless you’re king you may struggle to pass them however. So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. 5. Turns out that running a kingdom is hard. And it's prosperity isn't dropping that much either at like 2-3 per day. Food and Security (Loyalty) Fed and safe people are loyal people. save. Ehm, afaik prosperity increases food consumption. One important piece of the loyalty. This is VERY slow going and I can't help but wonder if there's something else I can do. If you assign a companion from the same culture and build the related improvements and choose festivities as daily activity, it eventually reaches 99. Settlements will have a loyalty penalty if the owner and or governor is not of the same culture. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. "Migration tweaks" system expand on this field and changes a number of things, related to topic, striving to make it more even between player- and AI-governed kingdoms, while. Meanwhile I have dead factions that have not owned a place in forever having lords defect to them. thats the easiest way to get highest loyalty without eating ur braincells. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). 6 patch! This brings various fixes to single-player and multiplayer, with the official Mount & Blade 2 patch notes for September 18 listed below. Could be longer. Credits and distribution permission. Don't know how to do the first. Otherwise the fairgrounds building and the daily games setting for cities can helpI need to talk to one of my governors to do that. The bigger your loyalty is, the more negative the drift will be. Hover the loyalty line to see what’s keeping it so low Reply reply Hydrall_Urakan • I think the daily defaults are not yet actually implemented. Bow, Athletics, and Medicine all have perks to increase loyalty by 1. Loyalty USED to not be a big deal. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Vlandia. Check for issues that are reducing loyalty or security (which lowers loyalty too), you can even just right click to town remotely and see if there's any issues doing this. I noticed, that penalty for security and loyalty increases extremely fast after hundreds of days in game. I'm curious if there's a point where raising skills is pointless because it doesn't actually make you any better. Greetings warriors of Calradia, we have been working on balancing Security and Loyalty parameters of settlements for past 3-4 weeks. Real life Mongol tactics are so fun to use in Bannerlord. OP is asking about Loyalty Drift. r/Bannerlord. Beyond its borders, new kingdoms rise. Nothing you can do bout it. Meanwhile I have dead factions that have not owned a place in forever having lords defect to them. This will increase compatibility. They settled on "Loyalty is a big frikkin deal" every. If you assign a companion from the same culture and build the related improvements and choose festivities as daily activity, it eventually reaches 99. IIRC sumpters increase carry weight up to the first few, (4 maybe 6) after that zilch.